Fixed Friend count not showing up in lobby panels.Fix a rare crash when a user hand-edits their settings file to be valid JSON but not valid settings.Notably, this affected “On Foot” in No Man’s Sky. Fixed “show controls” UI breaking when switching to another action set in certain titles.This should fix Oculus users who were being prompted to run room setup after reboot. Fixed an issue that could cause room setup to automatically launch for drivers that provide their own chaperone bounds.This caused connectivity issues on one of the controllers. Fix for a minor set of Index’s Bluetooth initialization errors locking out one of the two Index HMD radios.Fix a case where launching a VR app from Steam that never connected to SteamVR would prevent you from launching other VR apps from Steam until that launch transition timed out.(This prevents chaperone adjustment tools from accidentally moving the center of your room outside the solar system, causing floating point math issues that manifest as things like “flickering in HMD”). Chaperone restricts room center to be within 1km of your tracking system origin.Fixed keyboard placement relative to overlays so it will stop obscuring the overlay that the input is going to.Added url hander for individual debug commands (e.g.Added ‘Open Debug Commands’ to VR View menu.Added URL handler to open the Debug Commands window. Fixed issue with only one auto-launching overlay app starting when multiple were set to auto-launch.Device icons updated to support high-DPI displays for Valve Index, Valve Index Controllers, Vive, Vive Pro, Vive Controllers, Vive Trackers, Rift S, and Rift S Controllers.Device icons updated to reflect Steam, SteamVR, and Valve Index styles.To display or hide the new VR View, visit the SteamVR status window menu or right-click on the headset icon, then select this item in its context menu. Added an improved VR display view, with new docked preview and full screen modes, plus new blended left/right-eye views.Simplified the user experience to more clearly and consistently communicate general VR and specific device status.This applies to all combinations of HMDs, controllers, and tracking pucks made by Valve and HTC.” The update includes a lengthy list of bug fixes which were tested as beta updates previously, including “Fixed passing depth through to the Oculus runtime from apps which provide it” that could be help to some Rift owners.įor folks using Valve’s SteamVR Tracking “Lighthouse” system, the update should improve “the registration of controllers to headsets when moving together rigidly coupled, such as with a gun stock accessory. We’re also bringing you updated device status icons sporting new colors and support for high-DPI displays.” The undocked view also comes with a new “Both Eyes” mode that blends the left and right views together for a better approximation of the field of view visible in the headset. Valve updated SteamVR today with new device status icons and a default view into VR docked to the window.Ī post detailing the update on Steam explains “the new VR View is docked to the bottom of the status window with the option to undock or go full screen.
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